Hot off the heels of Killer Instinct Season 2 and Doom, composer Mick Gordon is adding yet another reboot to his resume – Prey.
Up until this year, Prey‘s development cycle has been lengthy and troubled. Shortly after the 2006 game, a sequel to Prey was announced by Human Head Studios. After the rights were transferred several times between other developers, Prey slipped into development hell and was canceled by publisher Bethesda in 2014, while maintaining intellectual property.
However, the game resurfaced at E3 this past summer, as Bethesda surprised fans with a brand new trailer, revealing more about the game than people had seen in years. Developed by Texas-based Arkane Studios, Prey is a reimagining of the first game rather than a sequel.
Not much is known about how his score will sound for the game, or what direction he’ll take, but you can get a brief idea above from the E3 2016 trailer. In his past work, Gordon has made fantastic use of guitars and effects to blend electronic styles of music with heavy metal. It’ll be interesting to see if he takes a similar approach, or chooses to do something more unconventional from his previous scores.
Prey is schedule to be released in 2017 for the PC, PlayStation 4 and Xbox One.